Poster Design, More Levels, Improved UX

November 27, 2019

This week, I worked on designing my poster for the end-of-semester design expo that I’ll be presenting this game at. I also made more levels, fixed bugs, and formalized the game logic more. Blog post is brief, because the work has been focused and pointed.

Game Changes/Bugfixes


In order, the levels are now:

Poster Design

I started designing the poster! You can preview the poster here.

Android Build… Probably Not, For Now

I tried to set up Unity for Android builds and was met with my computer crashing. An hour or so of debugging didn’t really help so I decided to instead build for WebGL.

Progress Build

Instead of a video, you can play an in-progress version of the game!

Play GridBeat HERE!

Next Steps